Spiny Website Links For
Mario Series
 

Information About

Spiny





ENEMIES



Albatoss

See Also: Albatoss



An Albatoss is a red crane-like bird found in some stages of '' Super Mario Bros. 2 ''. Mario and the gang could hitch a ride on them, which is mandatory to get past a certain stage. Sometimes they may be seen carrying and dropping Bob-omb s.


Beezo


Beezo is an enemy character from the Nintendo Video Game title '' Super Mario Bros. 2 ''. Beezos are very similar to the friendly Subcon creatures that are native to the Dream World (also known as ''Subcon'') setting of SMB 2. In essence, Beezos are winged Shy Guy s that have the ability to fly. Like Shy Guys, Beezos wear a mask but unlike Shy Guys, Snifit s, and Tweeter s, Beezos also carry a forked staff which they use to attack Mario and his friends.







Beezos come in two varieties: the red Beezo attacks by swooping down out of the sky then moving in a straight line just above the ground. Gray Beezos attack Mario and friends by quickly attacking in swarms in straight lines. The gray variety of Beezo is faster than its red counterparts. They appear once more in Super Mario RPG, this time referred to as Shy-Away.








Big Bertha


Big Bertha is the large fish in Super Mario Bros 3 for the Nintendo Entertainment System. She swims back and forth, spitting out and gobbling up little fish. Her counterpart Boss Bass swims on the surface, chasing Mario , and leaps out of water to swallow Mario whole, killing Mario instantly regardless of Mario's Power-up status. Fireballs or tail swipes will temporarily take them out of commission. Boss Bass also appears in Super Mario 64 (and Super Mario 64 DS , wearing sunglasses, in the Tiny-Huge Island level. They can harm Mario, Luigi, Wario and Yoshi in either the Tiny or Huge island, but in the later one, they are lethal, as they do not only swallow the characters, but also swim faster than them.

She made a cameo in the 1993 movie Super Mario Bros. as Mario's date in the nightclub scene when Mario tried to steal back the meteorite piece from her. She is shown as a large black woman wearing a spiky red suit, much like her counterpart. In Super Mario RPG , Big Bertha is also the name of a more powerful version of the Blaster enemy.


Birdo

See Also: Birdo



A dinosaur that first appeared in Super Mario Bros. 2. Its most common attack is to spit out eggs towards the player in an attempt to reduce the player's health. There is also a variety that can shoot fireballs and/or eggs.


Blargg


Blargg is a '' in dramatically altered form (in the former game known as ''Gargantua Blagg'', which also made an appearance in Tetris Attack ). A character of similar appearance called "Czar Dragon" was the boss of Barrel Volcano in " Super Mario RPG " for Super Nintendo Entertainment System (SNES).


Blooper

This white squid appeared underwater in the original '' in the United States), they can be found in levels other than water levels. A fireball is needed to defeat them underwater, because Mario cannot jump when swimming. Since their first appearance, they've proven the ability to float in the air, squirt ink, and even harness the power of electricity. Nintendo now refers to these creatures as "Bloopers"; however, Bloober is the original name.

Blooper appears in Mario Kart DS as an item that, when used, causes the screen of all players ahead of the user to be obscured with Blooper's ink. If you launch it while in first, it sprays you. Also appears in Paper Mario for N64 in the sewers. There are three forms, each progressivly harder. They appear in Super Mario RPG as enemies. This game has a bigger version of the blooper named King Kalamari. He is the first boss of the Sunken Ship.


Bob-omb

See Also: Bob-omb



A Bob-omb is a black , friendly, pink, speech-capable Bob-ombs appeared in some courses to open cannons for the player's use.


Boo


A Boo (テレサ; ''Teresa'' or ''Telesa'') is a type of '', Boo is a playable character that must be unlocked by getting 50 birdie badges in tournaments. In the 1st 4 Mario Parties, Boo steals coins and stars from players, but later, starting with Mario Party 5 , it becomes a playable character. Replacing it in it's job would be Chain Chomp , and later, a pink female Boo.
Boo is also a playable character in Mario Superstar Baseball , along with King Boo .


Bullet Bill

See Also: Bullet Bill



Bullet Bills (キラー; ''kiraa'', or ''killer'') are fat black bullets shot from cannons at the player's character. They appeared first in Super Mario Bros. for the NES. They are usually personified with arms and eyes. The most common type moves horizontally at a fixed speed towards the character, but there are others, such as the Missile Bill from '' Super Mario Bros. 3 '' that will change direction and come back at the character. A much larger version, called "Banzai Bill", is found in Super Mario World and in Super Smash Bros. Melee 's Princess Peach's Castle Level. In Super Mario Sunshine there is a Bullet Bill that homes in on you and doesn't stop until it hits something. These can be found in Pinna Island. Gold Bullet Bills dish out more coins when you spray them and the blue bullet bills give you water but are only found on the final boss. There are other types of Bullet Bills in Yoshi's Island. There is a green version, and a yellow version which homes in on Yoshi, much like the Super Mario Sunshine version.

In ''Mario Kart DS'', Bullet Bills are used to make the driver speed up incredibly in the shape of a Bullet Bill. While this item is used, it will run over any other player in its way.


Buzzy Beetle

See Also: Buzzy Beetle


Buzzy Beetle is a large, black beetle (or blue in underground levels) that is impervious to fireballs. He was first featured in the original '' Super Mario Bros. ''. After being stepped on, his shell can be kicked to defeat other enemies, similar to that of the Koopa Troopa. After a player has completed the first quest in ''Super Mario Bros.'', all Goombas are replaced by sped-up Buzzy Beetles for the second quest; many Koopas also receive a boost in speed.

Another Beetle named Buster also appears in ''SMB 3''; he moves notably faster than Buzzy. Buster Beetle picks up ice blocks when they are available and throws them at Mario. Strangely enough, he can be defeated by fireballs.


Chain Chomp

See Also: Chomp (Mario)



Chain Chomps are giant round balls with eyes and a huge spiky-toothed mouth. They are usually tethered to something by a chain, but can break free in some cases. They have a dog-like personality. They are a significant enemy in Mario Kart: Double Dash!!, Baby Mario and Baby Luigi's special item is the Chain Chomp, which drags them along with no need to accelerate for a while. Other racers beware! Chain Chomp is featured in many other games, too, like '''', the bros. can use a Bros. Item called a 'Pocket Chomp', which pops out of a capsule and chases them from the left screen to the right, while they jump on the enemies' heads. On rare occasion, the Chain Chomp that comes out of it may be a female one, wearing a pink bow, of course. In the game Super Mario Bros 3., the first game they appeared, if the timer reaches 160, they will brake the chains and follow Mario. He also appears in Legend of Zelda: Link's Awakening, as a cameo. He is a pet of the woman near the hut of the Marin and Tarin. Also, when you enter the chain chomp's house (Near the pole he is chained), it was a smaller version of the Chain chomp. You can trade the bow with her, to get other object.

It is rumoured the design for this enemy was inspired by a dog Shigeru Miyamoto encountered attached to a chain on the way to school in the morning as a child. The chain was always just short enough to stop the dog from reaching him.


Chargin' Chuck


Chargin' Chuck is a Koopa who sports a Football helmet and Cleats . Chargin' Chucks have many different attacks, such as throwing Baseball s, kicking footballs, or shoveling rocks out of the ground. They could be killed with three stomps, five Fireballs (they would drop a coin if defeated this way), or one Cape spin. After being stomped once, they would abandon their attack pattern and run at the player. Chargin' Chucks grant the player 2,000 points if stomped 3 times (or with a Star), 100 for Cape Attack, and 4,000 for fireballs. These same types of Chargin' Chucks later appeared in E-Reader -made levels for '' Super Mario Advance 4 ''.

In ''Yoshi's Safari'', a single Chargin' Chuck appears as a level boss and throws bombs at the player.

Chargin' Chucks were also featured semi-regularly on the ''Super Mario World'' Animated Series , although they were referred to as Koopa Football Players there. One episode even had Mario and Yoshi playing a game of football against them.


Cheep-Cheep


Cheep-Cheeps are Fish -like enemies that first appeared in '' Super Mario Bros. ''. They are Aquatic Creatures that leap out of the Water to attack the Mario Brothers. The Cheep-Cheeps appeared in 2-3, 7-3, and a part in 8-4 ( Bowser 's Castle ). To defeat a Cheep-Cheep in these levels, the player can either jump on it or use fireballs to gain 100 points. Cheep-Cheeps were also found along with Blooper squid characters in the underwater levels 2-2 and 7-2, as well as the Minus World and a part of 5-2. In these cases they were immune to jumping attacks, but still vulnerable to fireballs.

One Cheep-Cheep, Sushie, was an ally to Mario in the game '' Paper Mario ''. She could shoot water out of her mouth, splash the enemies with a Tidal Wave , or temporarily increase Mario 's defense. Big Bertha was a giant Cheep-Cheep mother that spit out smaller Cheep-Cheeps (known as "Baby Cheeps") on Levels 3-2, 3-4, and 7-4 of Super Mario Bros. 3 . Its counterpart Boss Bass could leap out of water and swallow Mario whole, killing Mario instantly regardless of Power-up status. There are also gold Cheep-Cheeps in the SMB3 "lost" levels.


Dry Bones


This enemy is basically a reanimated, skeletal Koopa in the earlier part of the Mario Bros. series. Dry Bones has been indestructible as far as the standard jump goes. If the bones were to collapse, Dry Bones would just rebuild itself. They were immune to a tailspin in ''Super Mario Bros. 3'', but became vulnerable to the cape in ''Super Mario World''. In ''Paper Mario'', they were vulnerable to fire (and could kill them for good). Dry Bones has been playable in ''Mario Superstar Baseball'', ''Mario Party 7'', and ''Mario Kart DS''. It must be unlocked in the last two. He has a counterpart named Dull Bones. He is just a powered up Dry Bones in Super Mario RPG spin-offs. Although in Paper Mario the tousand year door Dull Bones was the weakest version of a dry bones.


Flurry


Flurry is an ice-skating ''.


Freezie


Freezie (originally called "Slipice") appeared in the original '''', there is a giant Freezie on top of the snowy mountain in World 4, who has a Music Key lodged inside its head. When Mario/Luigi and Toad get there, it completely ignores Toad's requests for the Music Key. Then, Toad whispers to Mario/Luigi to possibly melt it with their hot moves. That certainly got the Freezie's attention, as it hates the word "melt". Then, Mario/Luigi must dance "Deep Freeze", which is from '' Dr. Mario's '' Chill level. In Mush Mode, there is a Freezie that will rise to cover up arrows if a dancer keeps missing steps. To lower him, dancers must step on the Fire Flowers. As the song proceeds, the big Freezie gets smaller and smaller. By the end of the song, it has completely melted away.


Goomba

See Also: Goomba



Goombas are the first enemy Mario encounters in Super Mario Bros., and they have continued to be prominent (though weak) enemies in many subsequent Mario games. Goombas are small, evil mushrooms, generally depicted with fangs. Their only method of attack is to amble up to Mario and touch him, causing him to shrink or die. They are defeated by jumping on them. A Goomba named Goombario aided Mario in ''Paper Mario'' and another, Goombella, joined him in ''Paper Mario: The Thousand-Year Door''.

In Super Mario World, goombas seemed to have gotten stronger, since one normal stomp would only flip them over rendering them immobile, instead of defeating them instantly like other games. However, once they were immobile, Mario could then pick them up and throw them against other enemies. Mario's spin jump would destroy them with one hit regardless of their status.


Koopa

See Also: Koopa


Koopas exist in the Mushroom Kingdom, and are one rank above Goombas. There appear to be two distinct species of Koopa. One, the Koopa Troopa , are Turtle -like, usually with a red or a green shell. Some Koopa Troopa include Koopa the Quick (Super Mario 64), Kooper and Koops (both Paper Mario games). See the article on Koopa Troopa for more. Some variants are the Lakitu , Hammer Brothers and Magikoopa species.

The second species is represented by King Bowser Koopa and his Children . They are large bipedal turtles with spiked shells, claws, horns and hair. They can also breathe fire. These Koopas are intent on conquering various kingdoms, and use the smaller Koopa Troopas as soldiers.


Lakitu

See Also: Lakitu


Lakitu is a Koopa rides in clouds. It scrolls across the top of the game screen and throws Spinys below. It can be killed by jumping on top of it, hitting it with objects, or colliding with it while invincible. Latiku also appeared in '''' as the character who carried the signs such as the Wrong Way sign, the Go sign, and the Lap signs. In ''Paper Mario'', a Lakitu named Lakilester (A.K.A Spike) joined Mario as an ally. Outside of battle, he could be used to carry Mario over hazards (for example, spike pits). In SMW, he sometimes use a fishing rod with an 1up on it. When you get the 1up, he throws spinys at you. Also, it has a version that stay in the pipe and assault you with spinys. He has a ghost counterpart named The fishin' Boo.


Magikoopa


A Magikoopa (カメック; ''kamekku'', or Kamek ) is an enemy that first appeared in '' Super Mario World '' for the Super Nintendo Entertainment System . It takes on the appearance of a Koopa Troopa dressed in a blue cap, blue robe, and spectacles, and uses its magic wand to fire magic at Mario. This magic can also change certain blocks into other enemies. Magikoopa also has the ability to teleport itself to another location after launching its attack, meaning a fast player is needed to defeat it. The most famous of the Magikoopas are Kamek and Kammy . Some think Kamek, who raised King Bowser , was the one who taught him the magic he used to curse the natives of the Mushroom Kingdom. In pre-release screenshots of ''Mario Kart 64'', a Magikoopa (Kamek, perhaps?) was seen as playable. Before the game's final release, the character was replaced with Donkey Kong . In ''Paper Mario'', Magikoopas came in different colors, including the traditional blue robe, white, red, grey, and green. Each Magikoopa has a different ability from the others, and often appeared with other enemies, usually helping the other ones if not damaged themselves. They would also run a lot if left alone after Mario's turn. Also, there is a boss in the Dry, Dry desert level named Tutankoopa who attacks with shells, Magic Spells and by summoning a Chain-Chomp. Magikoopa appears as a playable character in '' Mario Superstar Baseball '', available in blue, red, green, and yellow robes, and they use their wands as bats. One thing that remains unknown about Magikoopas is if they still have their shells under their robes or have given them up during their training. In Super Mario RPG one appears as a boss that's under a spell and wearing a red robe instead of blue. He summons monsters you've already fought earlier in the game as a sheild for himself. Once he's defeated, the spell is lifted and his robes turn back to blue at which point he makes a treasure chest that never runs out of coins.


Ninji


Ninji is a black, star-shaped and his friends and then jumps when they come too close, and the other type that simply jumps up and down in the same place. Normally, the Ninji are Black , but appear blue in dark, underground areas so as to not appear invisible.

Although uncredited in the game's closing credits, the Ninji also appears in '' Super Mario World '' as a denizen that lives in Bowser 's castle. Unlike ''Super Mario Bros. 2'', the Ninji of ''Super Mario World'' appears black even in the dark, thus making them nearly invisible unless a searchlight is switched on. The strange thing on these ninjis of the SMW are his 8-bit color pattern, when the game is 16-bit. In SMB 2, Ninji have to have an enemy or object thrown at them in order to be defeated; in ''Super Mario World'', simply jumping on a Ninji will defeat them. They appear alongside Mecha-Koopas.

Ninjis appear again in ''Paper Mario'', not as an enemy, but as the protectors of Starborn Valley.


Ostro

Ostro is an ostrich-like character that appears in '' Super Mario Bros. 2 ''. Ostros are not affected by spikes and quicksand, which makes them handy for a character to ride on.

Ostro was inadvertently listed as Birdo in the end credits of the original Super Mario Bros. 2 game.


Pidgit


Pidgit is an enemy character that appears in '' Super Mario Bros. 2 ''. Pidgit is a small black Bird that cannot fly on his own, so he rides around on a Magic Carpet . Pidgit will fly back and forth above Mario and his friends for a few seconds then swoop down to attack. Pidgit is defeated by jumping on his head and throwing him off of his carpet, which can then be ridden for a short period of time. Pidgits usually appear when Mario or one his friends need to either cross a large chasm or when they need to access an otherwise inaccessible part of a level that is far above the ground. In '' Super Mario World '', if the player completes all the SPECIAL levels, Bullet Bill s will appear to look like Pidgit and are called Pidgit Bill. He also appears in ''Wario's Woods''.

They also appeared in Super Smash Bros. Melee in the stage Mushroom Kingdom 2. They would sometimes fly in on their carpet. Pidgit was 2-D, but the carpet was three dimensional. Players could hop on and ride Pidgit's carpet, but after a while, Pidgit leaves the stage.

Pidgit finally made a come back as a generic enemy in the Nintendo DS title ''''. They were a very common enemy found only on Yoshi's Island. These enemies put the top screen to good use as they would fly up there before attacking. What side they are on determines which brother they attack. Left is for Mario and Right is for Luigi. Sometimes, they will jump, which means they will stall half-way through their attack. Some Pidgits also carry a bag with them. This Pidgits have a higher Speed rating than normal.


Pokey


Pokey is a Cactus monster that first appears in '' Super Mario Bros. 2 '' in the desert levels of World 2. Pokey consists of four green segments that detach when an enemy or object is thrown at him; to completely defeat Pokey, all four segments must be killed. Pokey also appears rarely in '' Super Mario World '', where he is also prominently featured in the game's opening screen demo. In ''Super Mario World'', Pokey's height depends on whether or not the player is riding Yoshi. If Yoshi is unavailable, Pokey has four segments, allowing the player room to simply jump over him. If the player is riding Yoshi, Pokey has five segments. Yoshi can then easily dispose of Pokey by eating him. Pokey is Yellow rather than the light green shade of ''SMB 2'', and has remained this color for most of his reappearances. Pokeys appear in Super Mario 64 in the world Shifting Sand Land, which is somewhat reminiscent of Super Mario Bros. 3 's Desert Land. Poison Pokeys appear in both '' Paper Mario '' games. They also appear in '' Super Mario Sunshine '', where they are flowers until Mario comes close, then they leap out of the ground. The player must then venture close, causing Pokey to smash down onto Mario if he is not quick. The spikes on his head then stick into the ground, allowing Mario to jump on his head, killing him. A new kind of Pokey, called Skellokey, appears in Mario & Luigi: Partners in Time.


Podobo or Podoboo


First Appearing in ''Super Mario Bros.'', they are Fireballs that jump up and down from the lava making it dangerous to cross over without getting hit. They have been personified with eyes in ''Super Mario World'' and ''Super Mario RPG''. Their popular names are "Sparky" or "Fireball". Fireball is also the name of a blue sparky in Mario RPG. In Mario Party 2, there is a minigame where all four players must jump over a jump rope composed entirely of Podoboos. Podoboos appeared in the Bowser's Castle course in Mario Kart: Double Dash!!, either jumping from lava, spinning in rows around a pole, spinning like a windmill, or being shot from the mouth of a recreation of Mecha Bowser. In other courses, circles of Podoboos circled jumps. Upon hitting these, your back player is set aflame and your kart spun out of control. In Mario Party 6, there is a Podoboo orb that steals coins from a player passing it. In Mario Party 7, it was removed, but a similar Special Orb, the Fireball Orb, was used for Mario and Luigi's special. In Mario Party 2, there is a battle minigamr where all four players must jump over a rope composed of Podoboos. In Super Mario Brothers 3, though practically invulnerable, Mario could knock it out with the help of the Hammer Suit or the Tanooki statue stomp.


Rex

Rex is a Dinosaur first appearing in the video game '' Super Mario World '' for the Super Nintendo Entertainment System (SNES). It slowly walks in a straight line, only turning around if it makes contact with a wall or another enemy. When stomped once, they get smaller and become faster. The second hit would defeat it. They also have wings, but they can't fly.

Rex's second appearance was in '''', featured Shroob Rex, a Shroob version of Rex. Regular Rexes reappeared in '' Super Princess Peach '' and were attacked in the exact same way as their first appearance.

Rexes were also featured in the ''Super Mario World'' Cartoon episode "Send in the Clown", where they were disguised as Clown s for Bowser's circus trap. However, there they were just referred to as Dinosaurs. A pack of similar-looking dinosaurs later appeared as chefs in "King Scoopa Koopa"; however, these dinosaurs cannot be the same as the Rexes, as they came in different colors.


Shy Guy

See Also: Shy Guy



Shy Guys made their debut in '' Super Mario Bros. 2 '' as followers of Wart, but these masked minions have appeared in far more games than their one-time master. For instance, they appeared in ''Luigi's Mansion'' as ghosts with spears. They've taken on a variety of forms, including the ghostly Boo Guy, the chubby Fat Guy, the airborne Fly Guy, the tribal Spear Guy and Dancing Spear Guy, and many others. '' Paper Mario '' also included Shy Guys and in the game, they had many variations such as Anti Guys, Medi Guys, Fly Guys, Stilt Guys, Pyro Guys, etc. They've even been known to use stilts, pogo sticks, submarines, and miniaturized versions of Bowser 's clown copter to get around. Though they were pitted against Mario, Luigi, Peach, and Toad when they first appeared, they seem to have become Yoshi 's biggest foe. In Mario Superstar Baseball, Shy Guy was playable as red, blue, yellow, green, or the notorious black Anti Guy.


Snifit

See Also: Snifit



Snifits first appeared in '' Super Mario Bros. 2 ''. They resemble Shy Guys, except they wear black masks with white outlines around the eyes, and a mouth not unlike a small cannon. Unlike Shy Guys, these enemies shoot bullets out of their mouths. They sometimes wear red robes like a regular Shy Guy, but mostly wear black and/or blue robes. They reappeared in ''Super Mario 64'' as Snufits (Snifits flying in the air).


Sparky

They first appeared in '''', a small sparky named Watt allied with Mario when he and his team freed her after defeating the Big Lantern Ghost.


Spiny


A Spiny is a small, red, spike-backed creature found in many of Nintendo 's '' Mario '' games. Spinies are hurled down from the sky by Lakitu to try and prevent Mario from reaching the end of the level. The first game to feature Spinies was '' Super Mario Bros. ''. Mario cannot jump on Spinies to defeat them due to their spikes, but he can defeat them using fireballs, obtained from the power of the Fire Flower . In '' Super Mario Bros. 3 '', Spinies can also walk upside-down on the ceilings of underground caverns. If Mario or Luigi walks underneath an upside-down Spiny, it will try to drop onto them and then spin rapidly along the ground. They also appear in Super Mario RPG, Paper Mario, and Paper Mario: The Thousand-Year Door as enimies that you can't or get hurt from jumping on unless properly equipped.


Virus


These three viruses were first seen in the '', and in a single microgame in the '' WarioWare '' series. Although they're usually referred to by what color they are, in some sources, such as the Comic Book story "The Doctor is In... Over His Head", they were named Chill (blue), '''Fever''' (red), and '''Weird''' (yellow).


BOSSES


Big Bully


Big Bully is a large Bully in ''Super Mario 64'' and '' Super Mario 64 DS ''. He looks like a large black sphere with angry eyes, yellow horns, and wearing green shoes. He only appears in Lethal Lava Land, and makes two appearances. The first appearance is on one platform in Lethal Lava Land, he is already there. He will attempt to knock Mario, or Luigi, Wario, and Yoshi if one is playing the DS version, into the lava, but if he gets knocked back in, he will explode and give up a Power Star. The second appearance is on a different platform, and he doesn't appear until the three Bullies are defeated that are on the platform at first. Players must do the same strategy, and he will give up a Power Star. He appears again in ''Mario Kart DS'' as the very first boss in the Mission Mode that Yoshi must face.


Chief Chilly

Chief Chilly is the name of a stage boss in the ''Super Mario 64 DS''. He is a giant version of a bully, and similarly, he attacks the player by pushing him off the platform into a fast-moving current of slush. His level, Chief Chilly Challenge, is accessible only as Luigi via in the ''Mirror Room'' in Princess Peach's Castle. (The same room houses the entrance to '''Snowman's Land''' and the "White Room"). To defeat Chief Chilly, the player must push him off the platform by punching. After three hits, he gives the key to unlock Wario . Chief Chilly shows up again in Mario Kart DS with the other bosses of ''Super Mario 64 DS'', and is beaten similarly to the Big Bully boss. He can also play against Yoshi using a glitch to go through the mirror.


Chill Bully

Chill Bully is a frozen Big Bully in ''Super Mario 64'' and ''Super Mario 64 DS''. He walks atop a floating platform of ice, above a very cold pond, which acts similar to the lava in Lethal Lava Land. Like the Big Bully, it will rush after Mario/Luigi/Wario, and when Mario/Luigi/Wario knocks him into the cold water, he explodes, giving up the Power Star that he had.


Clawgrip


Clawgrip is an enemy character that appears in '' Super Mario Bros. 2 ''. Clawgrip is a large Crab -like monster that throws large Rock s. Clawgrip only appears once in ''Super Mario Bros. 2'' at the very end of World 5. Clawgrip lives in a giant Tree awaiting the arrival of Mario and his friends. Clawgrip grabs rocks from a larger pile of them and hurls them at Mario and friends; the rocks must be grabbed before they fall into a nearby pit. Clawgrip must be hit five times with rocks in order to be defeated.

Clawgrip is one of the few enemies in the U.S. version of ''Super Mario Bros. 2'' that does not originate in '' Doki Doki Panic '' (which the game is based on). Clawgrip replaces the third occurrence of Mouser (a white variety that also does not exist in SMB 2) in ''Doki Doki Panic''. According to the original game manual, it states that Clawgrip "grows suddenly" but this is not apparent in the game itself. Clawgrip somewhat resembles the crab-like enemies from the original '' Mario Bros. '' game. In the GBA remake, '' Super Mario Advance '', Clawgrip "growing suddenly" is made obvious as part of his boss introduction, as bubbles surround him and enlarge him. The remake also gives him the dialogue, "Arrr! You'll make a tasty treat!". Later, in Yoshi's Island, crab-like enemies known as Claw Daddy appear.

In the original NES version of ''Super Mario Bros. 2'' he is erroneously credited as "Clawglip".


Eyerock


Eyerock is a boss from Super Mario 64 and the DS version. It is actually two stone hands with eyes in the palms. (Hence the name.) He is in course 8, "Shifting Sands Land." To reach him, the player must go to the top of all four pillars surrounding the pyramid in the level. The top will crumble away, revealing a hole to a secret room in the pyramid. When the player gets to the end of the hallway, the Eyerocks appear. They say something about your breaking the ancient seal and crushing you for it.

To defeat Eyerock, the player must attack the eyes in the palms of the Eyerocks three times. (Each) When attacking, one will stay still while the other tries to either crush you or push you off the ledge. If you stand behind them, where they can't get you, they will pound up and down until you come into range again. Once you damage both of them three times each, a Power Star will appear. Eyerock also was a Boss in Mission Mode in Mario Kart DS. Mario must hit them in the eye with Green Shells three times. They act similarly as from Mario 64, except you only have to hit either of them or a combination of them three times total, instead of six times altogether.


Goomboss


Goomboss (クリキング ''Kurikingu'', i.e. King of the Kuribos) is a stage boss in the Video Game Super Mario 64 DS. As the king of the Goombas, Goomboss is roughly ten times the Height of a regular Goomba. Goomboss holds a particular grudge against Mario for having stomped on his brethren for years. He locks Mario up, and it is left for Yoshi to defeat him for the key to unlock Mario.

His character design is identical to that of 'Goomba King', who appeared as a mini-boss in the original Paper Mario game for the Nintendo 64. Therefore, most fans refer to them as the same entity, calling him Goomboss the Goomba King.
In his first appearence in Paper Mario him and his two minions the Goomba bros blocked the path toad town and was much easier to defeat than his more recent incarnates.The best way to destroy hm was to hit the Goomnut tree behind him and make Goomnuts fall on to his head.

The Goomboss Battle stage, accessible through the Portrait of Mario behind the Rec Room, is set in a decaying Forest with rising and falling tree stumps surrounded by Toxic Gas . Goomboss attacks by generating regular-sized Goombas behind him and trotting rapidly in a circular fashion. Yoshi can create eggs out of Goombas and fling them at Goomboss, while the other three characters, having no egg-creation ability, must instead punch the Goombas into him. He gets bigger, angrier and faster than before as Yoshi hits him. Goomboss' introduction and losing words are unique for each of the four characters. The same applies to King Boo and (technically) Chief Chilly. He appears again in ''Mario Kart DS'', where Toad races him on the Baby Park course from ''Mario Kart: Double Dash!!''


King Boo


As his name implies, King Boo is the king of the Boos. He first appeared in Luigi's Mansion as the entity who kidnapped Mario. He later appeared in Super Mario Sunshine, Mario Kart Double Dash!!, Mario Superstar Baseball, Super Mario 64 DS, and Mario Kart DS.


Mouser

See Also: Mouser



Mouser is a large sunglasses-wearing mouse that appears in '' Super Mario Bros. 2 '' in worlds 1-3 and 3-3. In the instruction manual Mouser is described as, "a bomber of bad dreams that destroys good dreams". Mouser attacks by throwing bombs, and can be defeated by throwing those bombs back at him.

''Super Mario World 2: Yoshi's Island'' marked the debut of Little Mousers, who were, in turn, renamed as Squeeks in '' Paper Mario ''.

Also, in Mario Kart Super Circuit, on the course, Cheese Land, Squeeks wander the final stretch of the course, spinning your kart out of control on contact.


Reznor

Reznor is a Triceratops that appears in ''Super Mario World''. They appear several times in Fortresses throughout Dinosaur Land, and there are always four of them when Mario encounters them. They revolve around a wheel with four platforms on it, above a crumbling bridge, and take only one bump from beneath to defeat each. However, the bridge eventually starts to be destroyed, forcing Mario to jump onto the wheel in order to survive. They can also spit fireballs.

It is possible that Reznor was named after Nine Inch Nails frontman Trent Reznor , as Bowser's children were also named after famous musicians.


Tryclyde


Tryclyde or "Triclyde" is an enemy character that appears in '' Super Mario Bros. 2 ''. Tryclyde is a rather large red Snake with three heads, obviously based on the Hydra . He is a three headed boss version of the Cobrat enemies. According to the original game manual, "He was once an outsider, but now he is one of Wart's helpers since he impressed Wart." Each head Attacks by spitting fireballs.

Tryclyde was also a regular minion of Bowser on '' The Super Mario Bros. Super Show '' and was very dimwitted. Occasionally, the heads would argue a bit ("I don't know ask him," "I don't know, ask him," "I don't know, ask him!"). Tryclyde's voice was done by Harvey Atkins.


Wart

See Also: Wart (Nintendo)



Wart is the final boss (level 7) that appears in '' Super Mario Bros. 2 '' and the first non-Bowser boss in the Mario series since Donkey Kong . Wart is a large amphibian, possibly frog-monster, creature that wears a crown and robe. Wart attacks by spitting poisonous bubbles. Wart is encountered in a room with the Bad Dream Machine, a three-piped instrument looking contraption. This machine also spits out vegetables, which ironically are Wart's only weakness, that can be thrown into his mouth to defeat him.

Wart makes a cameo in ''''. Interestingly, his name in this game is Mamu, which is Wart's Japanese name. He teaches the player a song that revives things.


SEE ALSO